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April 25, 2024 at 4:29 pm #58750Matt RedfieldKeymaster
@greg yinz dahn Cracker Barrel?
- This reply was modified 1 week, 1 day ago by Matt Redfield.
April 23, 2024 at 11:06 am #58721Matt RedfieldKeymasterIm in support of applying for this. Big projects are something we’re capable of doing. It does take a lot of work to get the part estimates together, but if someone can swing it, there is money in the banana stand.
I understood that reference!
April 21, 2024 at 11:55 am #58704Matt RedfieldKeymasterI got featured/interviewed for this BrickNerd article: https://bricknerd.com/home/baby-scale-and-beyond-the-guardians-of-lego-space-babies-2-16-24
(sees byline) of course you did 😉
March 22, 2024 at 9:24 am #58356Matt RedfieldKeymasterGotta work on the balls.
March 5, 2024 at 3:40 pm #57992Matt RedfieldKeymasterYeesh, that post is formatted so terribly I can’t bring myself to read the whole thing.
Glad they’re keeping it going, though.
March 2, 2024 at 1:09 pm #57900Matt RedfieldKeymasterlike Spaceman Spiff?
Well, yeah…
Yes… yes you did. MUAHAHAHA
Though if we need an expert, we gotta bring Micah…Heh. TBH, one of my crowning achievements (which dates back to around when I was Micah’s age – like, 14 or so) has been my Spaceman Skiffs (Calvin & Hobbes pun totally intended!) Simple build, easy to replicate and modify in whatever faction colors you like. Featured prominently in this shot from our George’s World evolving display in late 2016 (the dude hovering above the BURP), and a few other skiffs off to the left of the display in other shots in this album:
… speaking which, I totally sent him a picture of the ginormous emoji cause I also thought it was hilarious
Lulz. It’s my absolute favorite thing on the forums. Even more than the LEGO stormtroopers beating a dead horse about “tunnels with curves” (I’ll let you explore to figure out where that inside joke came from, if you’re so inclined…)
March 2, 2024 at 12:03 pm #57893Matt RedfieldKeymasterHey, neat!
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You must be logged in to view attached files.February 28, 2024 at 8:27 pm #57866Matt RedfieldKeymastermost depressing post in this thread ever… sorry, dude. Hope you feel better soon!
February 28, 2024 at 4:50 pm #57863Matt RedfieldKeymasterSadly, I’m out for the 30th. One of these days, I’ll actually come play!
Hopefully.
February 22, 2024 at 9:30 am #57684Matt RedfieldKeymasterI wish. I’m always looking for reasons to be in the PNW, and I’m super speedy (ha.)
But personal life won’t permit it this year, alack, alas!
February 18, 2024 at 10:42 am #57649Matt RedfieldKeymasterIndeed, one-off or annual event threads aren’t really “killed” so much as just running their course.
I’ll probably never actually pursue this idea, but yeah, would have to figure out more specific criteria before doing it.
February 13, 2024 at 9:16 am #57555Matt RedfieldKeymasterLet’s you delete all the information you don’t care about (Duplo… 🙂 )
Hey now, if anyone has DUPLO they don’t care about, I’ll take donations to “Lil’ Red’s Big Bin’o’DUPLO”… (or Scala babies for da baby, eh, @hacim?)
February 1, 2024 at 1:59 pm #57320Matt RedfieldKeymasterThx for the links. Been ahtta tahn n’at, less up on the forums than usual.
You can clarify in the description. IT might be appropriate for it to tables, 32x32baseplates, 1×1 feet, 1×1 cm, whatever you want.
Fair. Possible to make it a field when creating a new layout, as a reminder? Or to simply rephrase the language on that screen to make it more clear that each layout’s cells should be defined? Something like “It’s usually helpful to indicate in your description what size your cells represent. For some layouts, each cell could be a baseplate size (16×16, 32×32, 48×48); for other layouts, each cell could equate to one table (of any size), or to a square foot / meter / etc.”
Definitely a situation of “don’t do that” in terms of merging cells that are not adjacent or in a rectagular area. I cannot sustain preventing user error.
Fair. I was playing around and trying to break it, that’s what beta testers do, don’chaknow? But IRL, should be easy enough to avoid.
I have the drag functionality working in a test version, but I wasn’t ready to turn it over yet.
Veruca Salt says “I want it nowwwww!”
Undo has been thought about…it’d be a lot to track. not something I’m going to prioritize, but we can add it to the list.
Fair. Alternative, possibly simpler “solution” – can progress be saved at various points, then returned to / branched off from? Like a “save as” feature, basically. That way, one could save at good points, before doing something that might get wonky, and be able to return to the last good point.
New thoughts:
Can you make it so once cells are merged, they retain their original size? It seems like sometimes they do, but once I start merging multiple sections (I’ve been doing sections with 2 cells wide, then sections with 2 cells high), they seem to lose either width, height, or both.
Possible to make a default to retain cell color? I just turned a merged cell green, then typed something into it and clicked “update” again, without realizing it had the cell color reset to black… not a huge deal but could be a timesaver.
What about a “deselect all” button? Although it seems that refreshing the page can accomplish that…?
January 31, 2024 at 10:12 am #57263Matt RedfieldKeymasternow that I’m no longer moving out of PA
What?!? I didn’t know that you were moving out of PA, @bengood921! I thought we were tight, man…
January 30, 2024 at 4:37 pm #57222Matt RedfieldKeymasterOK, I think this is it for now.
Maybe the answer is “just don’t do that” (i.e. keep all merged areas rectangular, don’t leave any unselected cells within them) rather than “program it to not get weird”.
But an undo feature would still be nice, because it’d be easy to click merge with one or more cells you meant to select not actually being selected, and inadvertently break it.
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You must be logged in to view attached files.January 30, 2024 at 4:31 pm #57218Matt RedfieldKeymaster8. Attaching screenshots of the merging/unmerging weirdness…
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You must be logged in to view attached files.January 30, 2024 at 4:26 pm #57217Matt RedfieldKeymasterIt’s pretty cool, def a good starting point!
Notes:
1. How hard would an “undo” button be?2. Possible to select multiple cells by clicking and dragging across, or some other means besides clicking every one individually? Takes a while to click a bunch…
3. If you select cells that aren’t fully connected, then merge, they disappear. I clicked around a perimeter 2 deep, like how you might have a train looping around a section, and the cells… are gone. This is my reason for thinking UNDO could be super nice.
4. Actually, any non-rectangular group of cells gets weird. Cuz now I just tried an L-shape (3 cells on each side, or 5 total) and it got wonky.
5. The legend currently shows merged cells as (1) cell. It’d be helpful to have this represent the total number of core cell sizes* within that merged area… like, if I merge a 7×7 grid into one territory, I know it’s now one… but it’s harder to see that it’s 49 total cells, depending on what other cells (merged or unmerged) are next to it.
*6a. It’d also be helpful to have a label stating “each unmerged cell is equivalent to a 16×16 (or 32×32, or 48×48) stud baseplate” so it’s clear. “Banana for scale”, if you will.
6b. While creating a new one, it states “You can think of each cell being 16 x 16 studs, or maybe even think of the base unit being a 1 ft x 1 ft area on a catering table. You’ll be able to merge cells later.”… but a 1×1′ area is slightly larger than a 32×32 stud baseplate, not a 16×16.
I like the flexibility of using the more granular (smaller) baseplate as the cell size, as it also would allow for using non-square baseplates (16×32, you’d just merge 2 cells together.)
But if possible, it might be cool to have one of the inputs drive auto-merging (i.e. the layout is still defined with total number of 16×16 cells, but if the user selects 32×32, it automatically merges 2×2 groups of cells, or if they select 48×48, it auto-merges 3×3 groups.) Not sure how hard that would be to program. But most of our displays are largely built on 32×32 plates, so having to work from a 16×16 grid but manually translate into 32×32 cell blocks might get tedious for larger displays…
7. Selecting several adjacent cells, then de-selecting them, results in them losing their borders.
Also – is the google sheet linked somewhere on the site?
January 30, 2024 at 3:47 pm #57210Matt RedfieldKeymasterD’awww yinz played Skull without me?!? And @hacim was acting up???
lol, I know, haven’t made a game night yet – and idk if 2/18 will work… but still.
MTS Skull would be fantastic.
Also – have yinz played Cockroach Poker? If you thought Skull was a good game for spite and malice, you ain’t seen nuthin’ yet…
January 26, 2024 at 12:28 pm #57088Matt RedfieldKeymasterI don’t know what this video is from, but it is VERY impressive how they replicated the live actors … aaaand probably worth the time they are going to spend in the slammer.
Ahh, New Girl. It got weird sometimes. Lovable characters but just goofy writing. And Schmidt honestly didn’t get punished enough for doing that to Cece and Elizabeth.
Also, it’s weird that they chose that scene to animate with minifigs. Now, if they did a True American scene animation, I’d be impressed. #JFKFDR
Kids, don’t attempt to do polyamory without discussing with all potential partners first to make sure they’re cool with it.
January 10, 2024 at 12:56 pm #56762Matt RedfieldKeymasterOne of the benefits of escorting your spouse to a craft store is that you discover things that you never knew existed.
(posting this for the entertainment of @joshhall and @philmatt24)
lulz. #IdCookThat
January 10, 2024 at 10:22 am #56755Matt RedfieldKeymasterMike(not sure which Mike this is?)
It’s this Mike
I know we’ve done #TooManyDans; have we done #TooManyMikes yet…?
January 3, 2024 at 7:28 pm #56608Matt RedfieldKeymasterDecember 28, 2023 at 5:30 pm #56482Matt RedfieldKeymasterWell, Micah (and dad Rick @rbeideman) and Jonah (and dad @tfdesigns) are great role models for his LEGO ambitions.
Wellll…. idk if I’d recommend your son follow Micah’s youtube lead, lol. It’s mostly Baja Blast / Taco Bell challenges and such… but as far as building acumen, insta/flickr presence, making pals with lots of virtual and irl LUGs and AFOLs, Micah knows what’s up.
December 28, 2023 at 12:07 pm #56480Matt RedfieldKeymasterOh boy, sounds like we have our next @hacim or @smallfrost child prodigy on our hands… o_O
Welcome!
December 22, 2023 at 10:56 pm #56398Matt RedfieldKeymasterWhat’s your intention here? Use parts in builds? Bulk buy to resell? Something else?
I’m curious because it looks like this seller has by far the largest quantity of most/all of these parts on Bricklink – I started looking at each one to see how good the bulk discount was, and pretty much every part has a store with your spreadsheet’s quantity -1 (presumably the one they’re shipping to you as a sample.)
So, if looking to acquire large quantities for a mass battle scene, or a Squirrel-pocalypse (see thread somewhere around here) or something, this could make good sense. But I’m not sure how quickly these parts would resell…
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